Tangible User Interfaces

THEORY AND PRACTICE OF TANGIBLE USER INTERFACES

Skip to content
  • Home
  • Syllabus
  • Readings
  • Due Dates
  • Forum
  • Post

Monday 11/28 – Evaluating TUIs

Readings

  • Research Through Design as a Method for Interaction Design Research in HCI
  • Staying Open to Interpretation: Engaging Multiple Meanings in Design and Evaluation
  • Mechanical Constraints as Computational Constraints in Tabletop Tangible Interfaces

Slides

Available here.

Assignment Submissions

  • final project proposal (9)
  • forum (7)
  • labs (172)
    • lab01 (30)
    • lab02 (24)
    • lab03 (25)
    • lab04 (22)
    • lab05 (21)
    • lab06 (20)
    • lab07 (18)
    • lab08 (6)
    • lab09 (5)
  • midterm project proposal (9)
  • midterm project sketches (8)
  • reading responses (133)
    • RR01 (24)
    • RR02 (24)
    • RR03 (25)
    • RR04 (20)
    • RR05 (19)
    • RR06 (21)
  • thoughtless acts (18)
  • Uncategorized (4)

Meta

  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

posts by author

Activity Theory Adam Hutz affective computing andrea.gagliano arduino blink carlo.liquido Daniel dina.bseiso eduran fsr Gaming ganesh.v Interaction Jaedong jakepetterson Keyboard Kinect lab01 lab03 lab04 leahr led Molly Mouse mudit muditkakkar noura.howell owen.w.hsiao parvsondhi pnadagouda RR02 RR04 Safei Gu Sandeep Sasha Volkov sgvolkov smeyer spectrumizer Starcraft Surface svolkov Touch Xbox One yifei.liu
Proudly powered by WordPress | Theme: Reddle by WordPress.com.